In case, this may be a useful data point for anyone, guarded_by (which is an attribute used in C and C++, while it’s currently used more in C++) already accepts relatively more complex expressions as operands, like `&id`, `foo()->get_lock()`, `system->machine_lock`, and `*obj`. And it uses forward referencing + member name lookup in structure. Here is an example of C code that does that: https://github.com/Hiimsonkul/blink/blob/7fa43c6d8e90acf2a966a9da480e884536b2b79d/blink/machine.h#L231
Cheers, Yeoul > On Jul 28, 2025, at 11:18 AM, Yeoul Na <yeoul...@apple.com> wrote: > > > >> On Jul 28, 2025, at 10:27 AM, Qing Zhao <qing.z...@oracle.com> wrote: >> >> >> >>> On Jul 26, 2025, at 12:43, Yeoul Na <yeoul...@apple.com> wrote: >>> >>> >>> >>>> On Jul 24, 2025, at 3:52 PM, Kees Cook <k...@kernel.org> wrote: >>>> >>>> On Thu, Jul 24, 2025 at 04:26:12PM +0000, Aaron Ballman wrote: >>>>> Ah, apologies, I wasn't clear. My thinking is: we're (Clang folks) >>>>> going to want it to work in C++ mode because of shared headers. If it >>>>> works in C++ mode, then we have to figure out what it means with all >>>>> the various C++ features that are possible, not just the use cases >>>> >>>> I am most familiar with C, so I may be missing something here, but if >>>> -fbounds-safety is intended to be C only, then why not just make it >>>> unrecognized in C++? >>> >>> The bounds safety annotations must also be parsable in C++. While C++ can >>> get bounds checking by using std::span instead of raw pointers, switching >>> to std::span breaks ABI. Therefore, in many situations, C++ code must >>> continue to use raw pointers—for example, when interoperating with C code >>> by sharing headers with C. In such cases, bounds annotations can help close >>> safety gaps in raw pointers. >> >> -fbound-safety feature was initially proposed as an C extension, So, it’s >> natural to make it compatible with C language, not C++. >> If C++ also need such a feature, then an extension to C++ is needed too. >> If a consistent syntax for this feature can satisfy both C and C++, that >> will be ideal. >> However, if providing such consistent syntax requires major changes to C >> language, >> ( a new name lookup scope, and late parsing), it might be a good idea to >> provide different syntax for C and C++. > > So the main problem here is when the "same code” will be parsed in both in C > and C++, which is quite common in practice. > > Therefore, we need a way to reasonably write code that works both C and C++. > > From my perspective, that means: > > 1. The same spelling doesn’t “silently" behave differently in C and C++. > 2. At least the most common use cases (i.e., __counted_by(peer)) should be > able to be written the same way in C and C++, without ceremony. > > Here is our compromise proposal that meets these requirements, until we get > blessing from the standard for a more elegant solution: > > 1. `__counted_by(member)` keeps working as is: late parsing + name lookup > finds the member name first > 2. `__counted_by_expr(expr)` uses a new syntax (e.g., __self), and is not > allowed to use a name that matches the member name without the new syntax > even if that would’ve resolved to a global variable. Use something like > `__global_ref(id)` to disambiguate. This rule will prevent the confusion > where `__counted_by_expr(id)` and `__counted_by(id)` may designate different > entities. > > Here are the examples: > > Ex 1) > constexpr int n = 10; > > struct s { > int *__counted_by(n) ptr; // resolves to member `n`; which matches the > current behavior > int n; > }; > > Ex 2) > constexpr int n = 10; > struct s { > int *__counted_by_expr(n) ptr; // error: referring to a member name without > “__self." > int n; > }; > > Ex 3) > constexpr int n = 10; > struct s { > int *__counted_by_expr(__self.n) ptr; // resolves to member `n` > int n; > }; > > > Ex 4) > constexpr int n = 10; > struct s { > int *__counted_by_expr(__self.n + 1) ptr; // resolves to member `n` > int n; > }; > > > Ex 5) > constexpr int n = 10; > struct s { > int *__counted_by_expr(__global_ref(n) + 1) ptr; // resolves to global `n` > int n; > }; > > > Ex 6) > constexpr int n = 10; > struct s { > int *__counted_by_expr(n + 1) ptr; // resolves to global `n`; okay, no > matching member name > }; > > Or in case, people prefer forward declaration inside `__counted_by_expr()`, > the similar rule can apply to achieve the same goal. > > Yeoul > >> >> Qing >>> >>> Yeoul >>> >>> >>>> Shared headers don't seem like much of a challenge; >>>> e.g. Linux uses macros specifically to avoid mixing illegal syntax into >>>> places where it isn't supported. For example, why can't Clang have: >>>> >>>> #if defined(__cplusplus) >>>> # define __counted_by(ARGS...) >>>> #else >>>> # define __counted_by(ARGS...) __attribute__((counted_by(ARGS))) >>>> #endif >>>> >>>> And then use __counted_by() in all the shared headers? C++ uses will >>>> ignore it, and C uses will apply the attributes. >>>> >>>> It seems weird to me that Clang needs to solve how -fbounds-safety works >>>> with C++ if it's not for _use_ in C++. I feel like I'm missing something >>>> about features that can't be macro-ified or some ABI issue, but I keep >>>> coming up empty. >>>> >>>> -- >>>> Kees Cook