On Fri, 14 Jan 2022, 14:17 Michael Matz via Gcc, <gcc@gcc.gnu.org> wrote:

> Hello,
>
> On Thu, 13 Jan 2022, Martin Uecker wrote:
>
> > > > >  Handling all volatile accesses in the very same way would be
> > > > > possible but quite some work I don't see much value in.
> > > >
> > > > I see some value.
> > > >
> > > > But an alternative could be to remove volatile
> > > > from the observable behavior in the standard
> > > > or make it implementation-defined whether it
> > > > is observable or not.
> > >
> > > But you are actually arguing for making UB be observable
> >
> > No, I am arguing for UB not to have the power
> > to go back in time and change previous defined
> > observable behavior.
>
> But right now that's equivalent to making it observable,
> because we don't have any other terms than observable or
> undefined.  As aluded to later you would have to
> introduce a new concept, something pseudo-observable,
> which you then started doing.  So, see below.
>
> > > That's
> > > much different from making volatile not be
> > > observable anymore (which  obviously would
> > > be a bad idea), and is also much harder to
> >
> > I tend to agree that volatile should be
> > considered observable. But volatile is
> > a bit implementation-defined anyway, so this
> > would be a compromise so that implementations
> > do not have to make all the implied changes
> > if we revise the meaning of UB.
>
> Using volatile accesses for memory mapped IO is a much stronger use-case
> than your wish of using volatile accesses to block moving of UB as a
> debugging aid, and the former absolutely needs some guarantees, so I don't
> think it would be a compromise at all.  Mkaing volatile not be observable
> would break the C language.
>
> > > Well, what you _actually_ want is an implied
> > > dependency between some UB and volatile accesses
> > > (and _only_ those, not e.g. with other UB), and the
> > > difficulty now is to define "some" and to create
> > > the dependency without making that specific UB
> > > to be properly observable.
> >
> > Yes, this is what I actually want.
> >
> > >  I think to define this
> > > all rigorously seems futile (you need a new
> > > category between observable  and UB), so it comes
> > > down to compiler QoI on a case by case basis.
> >
> > We would simply change UB to mean "arbitrary
> > behavior at the point of time the erraneous
> > construct is encountered at run-time"  and
> > not "the complete program is invalid all
> > together". I see no problem in specifying this
> > (even in a formally precise way)
>
> First you need to define "point in time", a concept which doesn't exist
> yet in C.  The obvious choice is of course observable behaviour in the
> execution environment and its specified ordering from the abstract
> machine, as clarified via sequence points.  With that your "at the point
> in time" becomes something like "after all side effects of previous
> sequence point, but strictly before all side effects of next sequence
> point".
>
> But doing that would have very far reaching consequences, as already
> stated in this thread.  The above would basically make undefined behaviour
> be reliably countable, and all implementations would need to produce the
> same counts of UB.  That in turn disables many code movement and
> commonization transformations, e.g. this:
>
> int a = ..., b = ...;
> int x = a + b;
> int y = a + b;
>
> can't be transformed into "y = x = a + b" anymore, because the addition
> _might_ overflow, and if it does you have two UBs originally but would
> have one UB after.  I know that you don't want to inhibit this or similar
> transformations, but that would be the result of making UB countable,
> which is the result of forcing UB to happen at specific points in time.
> So, I continue to see problems in precisely specifying what you want, _but
> not more_.
>
> I think all models in which you order the happening of UB with respect to
> existing side effects (per abstract machine, so it includes modification
> of objects!) have this same problem, it always becomes a side effect
> itself (one where you don't specify what actually happens, but a side
> effect nontheless) and hence becomes observable.
>


The C++ committee is currently considering this paper:

http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2021/p1494r2.html

I think this explicit barrier-like solution is better than trying to use
volatile accesses to achieve something similar.





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