> You also mention a doubt about how to handle the 16BF type, which is
> apparently "16-bit float".  I have never seen such a thing before and
I'm not
> sure why it is part of the WKTRaster specification. I would suggest
removing
> it.

It is a format, also called a half-float, used by the likes of ATI and
nVidia. Useful for low-precision stuff in realtime graphics and GPGPU,
but probably of limited use to everyone else.

-JD

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