I don't know exactly what the Debug build does, but AFAIK it incorporates
the symbolic debug information inside the compiled object, layouts a
different assembly, and links against the debug runtime, but from the point
of view of common debugging (breakpoints, inspecting properties, etc.) I
don't see differences with a Release + debug informations (which I suppose
is made available thorugh the .pdb files).

giovanni

2011/11/3 QUILLET Jean-Charles <[email protected]>

>   *De la part de* G. Allegri
> *Envoyé :* jeudi 3 novembre 2011 13:29
>
> ****
>
> I find very useful, for common debugging of C++ apps, to build in Release
> mode (/MD) but with debugging infos (/Zi) and removing optimization (/Od).
> With this flags I'm able to debug my app but I don't need to link against
> Debug libraries.****
>
> ** **
>
> That's very interesting. That would be the way to go for me. It didn't
> know this was possible. I'll try this out. ****
>
> Thanks for the hint ! ****
>
> ** **
>
> What the point of using this debug mode then: I mean this flag /MDd ?****
>
> ** **
>
> Jean-Charles****
>
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