I don't know exactly what the Debug build does, but AFAIK it incorporates the symbolic debug information inside the compiled object, layouts a different assembly, and links against the debug runtime, but from the point of view of common debugging (breakpoints, inspecting properties, etc.) I don't see differences with a Release + debug informations (which I suppose is made available thorugh the .pdb files).
giovanni 2011/11/3 QUILLET Jean-Charles <[email protected]> > *De la part de* G. Allegri > *Envoyé :* jeudi 3 novembre 2011 13:29 > > **** > > I find very useful, for common debugging of C++ apps, to build in Release > mode (/MD) but with debugging infos (/Zi) and removing optimization (/Od). > With this flags I'm able to debug my app but I don't need to link against > Debug libraries.**** > > ** ** > > That's very interesting. That would be the way to go for me. It didn't > know this was possible. I'll try this out. **** > > Thanks for the hint ! **** > > ** ** > > What the point of using this debug mode then: I mean this flag /MDd ?**** > > ** ** > > Jean-Charles**** >
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