There is a QGIS solution on GIS Stackexchange -
http://gis.stackexchange.com/a/86186/2856

Luke


Wilbur60 wrote
> I am trying to find a method of converting a raster grid to a polygon 
> vector that does NOT aggregate adjacent pixels that share the same Z 
> value. In other words, I would like the output vector to be a grid of 
> polygons where the number of polygons is equal to the number of pixels 
> in the source raster file, and where the polygon attribute values 
> reflect the pixel Z value.





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