Javier hi, Thank you very much for pointing to this. After I updated to the newer GDAL git tag (at 22 may 2022) I’m now able to compile it without problems with CMake. The problem is solved. Regards, Kerim >Понедельник, 23 мая 2022, 12:08 +03:00 от Javier Jimenez Shaw ><[email protected]>: > >Which version are you compiling? How are you compiling? (CMake?) >there was a fix in 3.5.0 recently related to that: >https://github.com/OSGeo/gdal/pull/5591 > >Cheers, >Javier >.___ ._ ..._ .. . ._. .___ .. __ . _. . __.. ... .... ._ .__ >Entre dos pensamientos racionales >hay infinitos pensamientos irracionales. > >On Sun, 22 May 2022 at 19:29, Керим Хемраев via gdal-dev < >[email protected] > wrote: >>Hi, >> >>I build GDAL as part of superbuild of my project. >>I have no problems to build it on Windows and Linux but when building on >>MACOS (10.15.7 Catalina) I get error: >>GDAL/ogr/ogrsf_frmts/geojson/libjson/json_tokener.c:268:2: >>error: use of undeclared identifier 'locale_t' >> locale_t oldlocale = uselocale(NULL); >> >>I’m newbie to MACOS but using small cmake script and `find_path` function I >>know that both `locale.h` and `xlocale.h` exist. >>The script is sort of: >>find_path(dir NAMES "locale.h") >>message("locale dir: ${dir}") >>find_path(xdir NAMES "xlocale.h") >>message("xlocale dir: ${xdir}") >> >>and the output: >>locale dir: >>/Library/Developer/CommandLineTools/SDKs/MacOSX11.1.sdk/usr/include >>xlocale dir: >>/Library/Developer/CommandLineTools/SDKs/MacOSX11.1.sdk/usr/include >> >>Though I have three SDK’s and all of them have `locale.h` and `xlocale.h`. >>I hope somebody knows what is the problem and how to solve it >> >>Regards, >>Kerim _______________________________________________ >>gdal-dev mailing list >>[email protected] >>https://lists.osgeo.org/mailman/listinfo/gdal-dev
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