Hi GDAL devs,

A few months ago, a patch to GDAL 3.5 was developed so that building with CMAKE 
would run correctly for iOS builds.  The patch is below.

I am now extending my iOS app to use Mac Catalyst (for those who don’t know, 
this is an Apple technology to enable apps developed for iOS to also run on 
macOS (both ARM and Intel), and for the Mac version to also be extended to 
include macOS-only functionality, such as menu bars, etc).

I have found that when building for Mac Catalyst, the build failed in exactly 
the same way that it used to fail for iOS before applying the patch (below).  
The errors are due to (as the patch comment says):  tests detect xxxx64 symbols 
for iOS, which are not available at build time.

So I modified the patched file further to replace this line:

if (${CMAKE_SYSTEM_NAME} MATCHES "iOS”)

...with this:

if (${CMAKE_SYSTEM_NAME} MATCHES “iOS” OR ${CMAKE_SYSTEM_NAME} MATCHES “Darwin”)

...and now the Mac Catalyst build works correctly (for both Mac Catalyst x86_64 
AND Mac Catalyst arm64).

HOWEVER, I do not know if this might adversely affect direct (non-catalyst) 
“normal” macOS builds (as I am not doing any such builds myself).  Is anybody 
able to verify if this change would be a problem for macOS.  If not, can this 
change be included in future builds of GDAL, or if it would be problematic for 
“normal” macOS, is there some way to modify the cmake config to check 
explicitly for Mac Catalyst, as opposed to “normal” macOS?

Cheers,
Nik.


START OF PATCH
——————————

--- orig/configure.cmake        2022-05-11 00:03:37.000000000 +1000
+++ patched/configure.cmake     2022-07-06 18:54:48.000000000 +1000
@@ -41,6 +41,7 @@
 check_type_size("int" SIZEOF_INT)
 check_type_size("unsigned long" SIZEOF_UNSIGNED_LONG)
 check_type_size("void*" SIZEOF_VOIDP)
+check_type_size("size_t" SIZEOF_SIZE_T)
 
 if (MSVC)
   set(HAVE_VSNPRINTF 1)
@@ -116,6 +117,13 @@
         "
     HAVE_5ARGS_MREMAP)
 
+  check_c_source_compiles(
+    "
+        #include <pthread.h>
+        int main() { pthread_atfork(0,0,0); 0; }
+        "
+    HAVE_PTHREAD_ATFORK)
+
   check_include_file("sys/stat.h" HAVE_SYS_STAT_H)
   if (${CMAKE_SYSTEM} MATCHES "Linux")
       check_include_file("linux/fs.h" HAVE_LINUX_FS_H)
@@ -233,6 +241,27 @@
     set(VSI_FTRUNCATE64 "ftruncate")
   endif ()
 
+  # For some reason, above tests detect xxxx64 symbols for iOS, which are not
+  # available at build time.
+  if (${CMAKE_SYSTEM_NAME} MATCHES "iOS")
+    set(VSI_FOPEN64 "fopen")
+    set(VSI_FTRUNCATE64 "ftruncate")
+    set(VSI_FTELL64 "ftell")
+    set(VSI_FSEEK64 "fseek")
+    set(VSI_STAT64 "stat")
+    set(VSI_STAT64_T "stat")
+    unset(HAVE_FOPEN64)
+    unset(HAVE_FOPEN64 CACHE)
+    unset(HAVE_FTRUNCATE64)
+    unset(HAVE_FTRUNCATE64 CACHE)
+    unset(HAVE_FTELL64)
+    unset(HAVE_FTELL64 CACHE)
+    unset(HAVE_FSEEK64)
+    unset(HAVE_FSEEK64 CACHE)
+    unset(HAVE_STATVFS64)
+    unset(HAVE_STATVFS64 CACHE)
+  endif()
+
   set(UNIX_STDIO_64 TRUE)
 
   set(INCLUDE_XLOCALE_H)
@@ -313,4 +342,4 @@
   set(MACOSX_FRAMEWORK OFF)
 endif ()
 
-# vim: ts=4 sw=4 sts=4 et
+# vim: ts=4 sw=4 sts=4 et
\ No newline at end of file


——————————
END OF PATCH

========================================================
NIK SANDS
Line Tamer | Time Traveller | Space Cadet

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