"With Google Gears, I would be able to load and access a web app
without an internet connection"
How?  Things like the database are domain-specific, I'm trying to imagine
what the mechanism, on an iphone or on a regular computer, would be to load
a web app while offline?



On Sat, Sep 12, 2009 at 2:07 PM, Wes <[email protected]> wrote:

>
> The Apple web apps will work offline only if you first load them while
> you are online. If I don't have an internet connection I can't load
> them. With Google Gears, I would be able to load and access a web app
> without an internet connection, even if I couldn't use the features
> that require an internet connection (like syncing with the server to
> retrieve new data or backup data). So Google Gears is still the option
> of choice.
>
> On Sep 11, 2:17 am, Zbój <[email protected]> wrote:
> > Safari Mobile has the HTML5 application cache. Web developers can
> > easily develop offline web apps for both Android and iPhone (2.1+).
> >
> > On Sep 8, 10:27 pm, Wes <[email protected]> wrote:
> >
> >
> >
> > > What about if I want to use an app when I don't have access to the
> > > internet? If I don't have an internet connection, Safari Mobile will
> > > not load the page, even if it might have a cached version on hand. If
> > > I load a web app on one tab and then use some other tabs for a while,
> > > Safari Mobile will automatically reload the first tab when I switch
> > > back to it even if I just want to keep viewing the same page. I guess
> > > the issue here is being able to look at a page, or open a page,
> > > without an internet connection, and being able to look at a cached
> > > version, or better yet, still use the web app while I wait for my
> > > internet connection to return so it can sync with the web. Because
> > > Google Gears allows me to view and use a web app without an internet
> > > connection, and then re-sync with the web when I regain my internet
> > > connection, while Safari Mobile does not, I think the best solution
> > > would be to either create a separate iPhone App for this which
> > > supports the *full complement* of Google Gears features (or at least,
> > > as many as possible for a mobile device) plus whatever iPhone specific
> > > features may be available, or to have Apple add *full* Google Gears
> > > support to Safari Mobile.
> >
> > > On Sep 6, 6:03 pm, Zbój <[email protected]> wrote:
> >
> > > > Safari Mobile implements parts of HTML5 - application cache, local
> > > > storage etc. The geolocation API is supported too (in firmware 3.0+).
> > > > There's no need for Gears.
> >
> > > > On Aug 31, 8:01 pm, Wes <[email protected]> wrote:
> >
> > > > > I believe that Google could make a great Google Gears iPhone app.
> This
> > > > > approach to bringing Google Gears to the iPhone would be the best
> > > > > approach because Safari does not include a plugin installer and
> will
> > > > > not load a page at all without an Internet connection. However, a
> > > > > Google Gears app would work very well. Users could type in the URL
> of
> > > > > a Google Gears enabled web app and the Google Gears app would
> install
> > > > > that app to the Google Gears app and add it to a list of installed
> > > > > apps. The app could then function like a normal standard/mobile web
> > > > > app. If API's were added for it, Google Gears apps could even take
> > > > > advantage of iPhone OS features (push notification, geo-location,
> > > > > multi-touch controls, etc.). This soul make a Google Gears app for
> > > > > iPhone a very useful app that many people would like. What would
> make
> > > > > it even better was if it could be integrated with the Google Mobile
> > > > > app (possibly as a single app?).- Hide quoted text -
> >
> > > > - Show quoted text -- Hide quoted text -
> >
> > - Show quoted text -

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