[snip] > The stack is really rather complicated. I think usually, for _fast_ > OpenGL, the drivers / apps use "dri", which allows the apps to fiddle > directly with the video hardware, in cooperation with the X server.
The way to know if you have true hardware accelerated OpenGL (on x86 at least) setup correctly is to run: glxinfo | grep -i direct and the result should be: Direct rendering: Yes -Ales _______________________________________________ geda-dev mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-dev
