Well it's not a problem then, if geda is slow on windows use a mac or unix box.
 It's not much of a motivation to say that this program is slow on my machine, 
let's
 try something else and see how it works, ( without knowing that it does infact
 fix the problem ).

 If we want speed we should use Xt or lesstif, but I think gtk is nice, a lot of
 programmers does know how to handle it, and if the gimp can use it the it must 
be
 ok :-) .

 If a rewrite is in the pipeline it might be in order to abstract the graphics 
API
 used, and then any toolkit can be used ( with sufficient effort ).

 all this IMHO !

 / regards, Lars Segerlund.


On Tue, 8 Feb 2005 20:01:20 +0100 (CET)
Tomasz Motylewski <[EMAIL PROTECTED]> wrote:

> 
> On Tue, 8 Feb 2005, Stephen Williams wrote:
> >
> > gtk already supports win/mac/x11. Well OK, on mac it uses X11,
> > but it uses X11 from Apple. Is that cheating?
> 
> gtk is drawing SLOWLY on Windows. I was helping to port gerbv to mingw32/GTK,
> it is several times slower than under Linux. gEDA is all about drawing lines
> and shapes.
> 
> This seems to be known problem, may be it will be fixed (I have last checked a
> few months ago) or there is some trick I do not know.
> 
> But in general I am against dramatic rewrites of already running software and 
> I
> think that incremental efforts should go into bugfixing and missing features.
> 
> Best regards,
> --
> Tomasz Motylewski
> BFAD GmbH

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