Well it's not a problem then, if geda is slow on windows use a mac or unix box. It's not much of a motivation to say that this program is slow on my machine, let's try something else and see how it works, ( without knowing that it does infact fix the problem ).
If we want speed we should use Xt or lesstif, but I think gtk is nice, a lot of programmers does know how to handle it, and if the gimp can use it the it must be ok :-) . If a rewrite is in the pipeline it might be in order to abstract the graphics API used, and then any toolkit can be used ( with sufficient effort ). all this IMHO ! / regards, Lars Segerlund. On Tue, 8 Feb 2005 20:01:20 +0100 (CET) Tomasz Motylewski <[EMAIL PROTECTED]> wrote: > > On Tue, 8 Feb 2005, Stephen Williams wrote: > > > > gtk already supports win/mac/x11. Well OK, on mac it uses X11, > > but it uses X11 from Apple. Is that cheating? > > gtk is drawing SLOWLY on Windows. I was helping to port gerbv to mingw32/GTK, > it is several times slower than under Linux. gEDA is all about drawing lines > and shapes. > > This seems to be known problem, may be it will be fixed (I have last checked a > few months ago) or there is some trick I do not know. > > But in general I am against dramatic rewrites of already running software and > I > think that incremental efforts should go into bugfixing and missing features. > > Best regards, > -- > Tomasz Motylewski > BFAD GmbH
