> what about making the math routines to make the proper vectors in > gerbers? > > i doubt that bezier curves are supported but breaking them down to > arc's and lines should not be too difficult.
If anyone wants to play with this, just use the math to produce default_font. You have to simulate curves with line segments, though. _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

