On Wed, Dec 19, 2007 at 09:24:13AM -0800, Michael Stovenour wrote: > OK. Here goes a n00b question: > How can I view the original polygon vertices as I placed them when creating > the polygon? Since pcb will not draw islands sometimes a whole section is > lopped off and I can no longer determine where the original corners are > located. This makes it real hard to move the vertices.
I think that's what 'check polygons' is for. In edit or view or something. -- Ben Jackson AD7GD <[EMAIL PROTECTED]> http://www.ben.com/ _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

