On Jan 9, 2008 6:43 PM, Peter Clifton <[EMAIL PROTECTED]> wrote: > > OK, I have assumed that gschem is rendering everything in a "paint" > > event because of perceived slow redraw. > > It kindof was.. it blitted from a back-buffer. (Which it still does). > Many redraws would update the backbuffer and the main screen at once, > line by line (causing a re-compositing each time). The fix made for > 1.3.0 and beyond was to ONLY update the backbuffer, and invalidates the > main screen buffer. The screen update is deferred until the app hits > idle, and blits the whole schematic in one go.
I have checked gschem 1.3.0. The rendering is, in fact, very fast now. There is still some noticeable delay when the scene/backbuffer is being updated, but the perceived speed is far better than when I tried gschem last time. -r. _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

