On Wed, 2009-10-21 at 20:45 +0200, michalwd1979 wrote: > Peter and pcb developers, > > I've just compiled opengl version of pcb from git repository and find > out that preview in library window does not work - preview is always > blank. If someone can confirm this then it seems to be a new bug. > > 2D button and 3d trackball works OK, and 3d view is more readable then before > - good work.
Thanks for the bug report. Looks like I had the viewport setup wrong for the display with depth. Actually.. it is indicative of another problem.. the layers were _behind_ the camera. The fact that I'm using orthometric projection means I can cheat and have things behind the camera still in the view - but it is something I'll probably have to fix at a later stage anyway. For now I've fixed it by expanding the range of depths which are visible (including behind the camera). Best wishes, Peter C. _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

