On Thu, 2009-10-29 at 19:55 -0400, DJ Delorie wrote: > > Just looking at that.. by a definition you mentioned once before.. > > should it in fact be that the above board has physical stackup: > > > > component > > solder > > > > (other layers are outside the physical stack) > > Well, *yes*. > > Check out the photo-mode stuff in the png hid; it has to do stuff in > physical stacking order too. > > Note that these are still just conventions, we don't enforce this > definition anywhere yet.
Update pushed.. looks better now, thanks! (Also flipped the z-coordinate of the board layers in GL when rendering with flip_x != flip_y, so the flipping behaviour acts "in-plane" properly, rather than having the odd effect of appearing to flip the y-coordinates of objects with "depth". Best wishes. Peter C _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

