On 11/13/09, Peter Clifton <[email protected]> wrote:
> The OpenGL hid won't render that properly, but that is my bug ;). I just
> assumed rx == ry == radius, and clearly that might not be the case if
> people start editing their files manually ;)

This is not the greatest "bug" about elliptic arcs; IMO the most
important that they were never DRCed correctly, and most probably
won't be in forseeable future. I really hate this feature of the PCB
file format.

Cheers,
Ineiev


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