http://www2.eng.cam.ac.uk/~pcjc2/geda/pcb+gl_3d/pcb+gl_3d_packages_mockup3.png http://www2.eng.cam.ac.uk/~pcjc2/geda/pcb+gl_3d/pcb+gl_3d_packages_mockup4.png
Perhaps pixel shaders and bump mapping is a little overkill for a few resistors, but it has kept me amused for a while. I'm working on a VRML importer at the moment, as this will give us access to models people have created for KiCad. (And hopefully the converse too, when PCB+GL+3D lands and users start creating models). /me hating flex and bison like a pro now ;) Best wishes, -- Peter Clifton Electrical Engineering Division, Engineering Department, University of Cambridge, 9, JJ Thomson Avenue, Cambridge CB3 0FA Tel: +44 (0)7729 980173 - (No signal in the lab!) Tel: +44 (0)1223 748328 - (Shared lab phone, ask for me) _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

