On Sat, 2010-11-20 at 03:00 +0100, kai-martin knaak wrote: > Peter Clifton wrote: > > > when PCB+GL+3D lands and users start creating models). > ^^^^^^^^^ > I'd love to see PCB+GL enter the main repo rather than wait until > 3D is mature enough, too.
I've been slowly tinkering with stabilising the code and heading in that direction. One of the big jobs I've been putting off is cleaning up the polygon rasterisation code I stole from cairo, moving it into its own namespace and fixing up some gross API kludges I made. The other nuisance is that the nice fast pixel shader based rendering I've been using and enjoying recently will not necessarily work for everyone. I have to write some tests to check what functionality is available - and (if I feel charitable!), write some fall-backs ;). -- Peter Clifton Electrical Engineering Division, Engineering Department, University of Cambridge, 9, JJ Thomson Avenue, Cambridge CB3 0FA Tel: +44 (0)7729 980173 - (No signal in the lab!) Tel: +44 (0)1223 748328 - (Shared lab phone, ask for me) _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

