Hey Jack,

I realized I forgot to mention the image can't be in the gemwin. That is
I render a bunch of stuff into a framebuffer, and add it to the video,
all without ever sending it to the gemwin.

AFAIK pix_snap will only snap the gemwin, not the gemframebuffer itself?
Or is this wrong?

That is I need to get the texture off the gfx card, back into pix_
domain, *without* using the gemwin to do it.

Thanks for trying!
.b.

Jack wrote:
> Or maybe this ;)
> ++
> 
> Jack
> 
> 
> Le vendredi 27 novembre 2009 à 11:31 +0100, Jack a écrit :
>> Hello Ben,
>>
>> Is it what you are looking for ?
>> ++
>>
>> Jack
>>
>>
>>
>> Le vendredi 27 novembre 2009 à 02:51 +0000, [email protected] a écrit :
>>> Hey all,
>>>
>>> I'm rendering data into a framebuffer, but want to be able to pix_add
>>> that texture with a live video input. 
>>>
>>> How can I get a gemframebuffer image from texture space into pix_
>>> space???
>>>
>>> Thanks,
>>> B. Bogart 
>>> _______________________________________________
>>> GEM-dev mailing list
>>> [email protected]
>>> http://lists.puredata.info/listinfo/gem-dev
>> _______________________________________________
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