Hey Jack, I realized I forgot to mention the image can't be in the gemwin. That is I render a bunch of stuff into a framebuffer, and add it to the video, all without ever sending it to the gemwin.
AFAIK pix_snap will only snap the gemwin, not the gemframebuffer itself? Or is this wrong? That is I need to get the texture off the gfx card, back into pix_ domain, *without* using the gemwin to do it. Thanks for trying! .b. Jack wrote: > Or maybe this ;) > ++ > > Jack > > > Le vendredi 27 novembre 2009 à 11:31 +0100, Jack a écrit : >> Hello Ben, >> >> Is it what you are looking for ? >> ++ >> >> Jack >> >> >> >> Le vendredi 27 novembre 2009 à 02:51 +0000, [email protected] a écrit : >>> Hey all, >>> >>> I'm rendering data into a framebuffer, but want to be able to pix_add >>> that texture with a live video input. >>> >>> How can I get a gemframebuffer image from texture space into pix_ >>> space??? >>> >>> Thanks, >>> B. Bogart >>> _______________________________________________ >>> GEM-dev mailing list >>> [email protected] >>> http://lists.puredata.info/listinfo/gem-dev >> _______________________________________________ >> GEM-dev mailing list >> [email protected] >> http://lists.puredata.info/listinfo/gem-dev _______________________________________________ GEM-dev mailing list [email protected] http://lists.puredata.info/listinfo/gem-dev
