Matteo Sisti Sette a écrit :
cyrille henry escribió:
...
use trigger then.
Well that would oblige me to render things in a given order (namely the
coloured square last in this case) that may conflict with other order
requirements.
if you wish to render something white, then red, then white, with the same
gemhead, you obviously need at least 2 color objects.
That is, the fact of applying certain things to a given subchain
shouldn't be necessarily vinculated to the fact of implying a certain
rendering order: they are two different concept and independent
requirement... no?
it is like this in Gem, because of the way openGL is made. Gem is very close to
the way openGL works.
if you read all Gem documentation and need more, then you should read a openGL
book.
Cyrille
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