On Mar 22, 2011, at 4:02 AM, IOhannes m zmoelnig wrote:

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On 2011-03-21 22:28, sonia yuditskaya wrote:
Hi Matthias,
if you know how to make a pix_kinect object please do!

please don't. the videoKINECT plugin is the way to go.

It turns out that on mac there is no driver support for cameras in
pix_video, it is all just going through quicktime.

that's mainly a problem with the current build-system of Gem.
on OSX it still defaults to using [pix_videoDarwin] rather than the new
plugin based approach.
you _should_ be able to force using plugins with something like
$ ./configure --with-video=no

apart from the fact that the "no" is quite weird (as you do want video, you just don't want pix_videoDarwin), i think i also remember that this
for some reasons does not work (e.g. it is ignored), but i might be
mistaken here as well.

the configure definitely needs some rework to remove the forcing of some
defaults.



all in all, this is a minor issue compared to getting videoKINEXT running.
thanks matthias.

Yes, it would be nice to have [pix_video] work with the Kinect, but right now the plugins stuff is not fully done yet, and people want to work with the Kinect now. I tried to get stuff building using the Gem build system, but I couldn't get it going, so I just made a Makefile which seems to work. For one, it seems to depend on automake-1.11, which is not always easily available. I see no reason why the Gem plugins can work for automake-1.9 or even earlier, its not a complicated build.

.hc



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