Le 01/09/2011 16:28, [email protected] a écrit :
On Thu, 01 Sep 2011 16:15:00 +0200, Jack wrote:
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I made different tests.
good
1) with 'topmost' message (after and before the creation of the Gem
window) : it doesn't work
2) create the Gem window only on one screen (and in fullscreen with
'border 0' or 'fullscreen 1') : it doesn't work
3) create the Gem window on one screen or on several screens (without
'border 0') : it works.
ok
So, i have a problem when in use 'border 0'.
yep
It seems i have a problem in my configuration ? Do you know where i
have to search ?
i never use ubuntu 11.04.
it's the only thing that is different than working configuration.
To finish, there is another strange behavior when i reset, create and
destroy the Gem window many times, i don't get the same FPS (using
abstraction [realFPS]) for exactly the same scene ! The framerate stay
to 0 the first time,
look like the windows is invisible (or notcreated), so that rendering
is not really turn on.
I wanted to say, this happen when the Gem window is created and visible.
go to 50 the second time and go to 20 or 25 the
third time.
after a reset, gem goes to default 20fps.
so, it's normal (unless you send frame 50 after the reset).
Yep true.
But I tried without the reset and the framerate goes between 20 and 50 !
i will investigate more further.
Thanx.
++
Jack
++
c
I'm gonna to be crazy ! :)
++
Jack
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