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So overall this is great, I love how it gets rid of the setNextPC & setNextNPC
stuff all over the place, and the '#if ISA_HAS_DELAY_SLOT' in the bpred, etc.
Most of my concerns are just superficial issues, like making the syntax a
little easier.
> If you just
> want the address of the current or next instruction or the current micro PC,
> you can get those through read-only accessors on either the PCState type or
> the *Contexts. These are instAddr(), nextInstAddr(), and microPC().
What's the distinction between calling instAddr() and pc() (and similarly
nextInstAddr() vs npc())? It looks to me like they're currently
interchangeable, yet sometimes one is used and sometimes the other.
> The PCs were previously managed entirely by the CPU which had to know about PC
> semantics, try to figure out which dimension to increment the PC in, what to
> set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
> with the PC type itself. Because most of the information about how to
> increment the PC (mainly what type of instruction it refers to) is contained
> in the instruction object, a new advancePC virtual function was added to the
> StaticInst class. Subclasses provide an implementation that moves around the
> right element of the PC with a minimal amount of decision making. In ISAs like
> Alpha, the instructions always simply assign NPC to PC without having to worry
> about micropcs, nnpcs, etc. The added cost of a virtual function call should
> be outweighed by not having to figure out as much about what to do with the
> PCs and mucking around with the extra elements.
Does it make sense to go through an ISA-specific function, for example:
inline
TheISA::advancePC(PCState &pcState, StaticInstPtr inst)
{
pcState.advance();
OR
inst->advancePC(pcState);
}
> One drawback of making the StaticInsts advance the PC is that you have to
> actually have one to advance the PC. This would, superficially, seem to
> require decoding an instruction before fetch could advance. This is, as far as
> I can tell, realistic. fetch would advance through memory addresses, not PCs,
> perhaps predicting new memory addresses using existing ones. More
> sophisticated decisions about control flow would be made later on, after the
> instruction was decoded, and handed back to fetch. If branching needs to
> happen, some amount of decoding needs to happen to see that it's a branch,
> what the target is, etc. This could get a little more complicated if that gets
> done by the predecoder, but I'm choosing to ignore that for now.
Sounds reasonable to me.
> Variable length instructions:
>
> To handle variable length instructions in x86 and ARM, the predecoder now
> takes in the current by reference to the getExtMachInst function. It can
You're missing "PC" after "current" here.
> ISA parser:
>
> To support the new API, all PC related operand types were removed from the
> parser and replaced with a PCState type. There are two warts on this
> implementation. First, as with all the other operand types, the PCState still
> has to have a valid operand type even though it doesn't use it. Second, using
> syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
> syntax for operand type overriding, and the parser can't figure out if you're
> reading or writing. Instructions that use the PCS operand (which I've
> consistently called it) need to first read it into a local variable,
> manipulate it, and then write it back out.
See my comments below... I don't see why this change is necessary or even
desirable as opposed to just making the existing PC/NPC/NNPC/UPC etc. operands
do the right thing, at least in the common cases.
> The return address stack needed a little extra help because, in the presence
> of branch delay slots, it has to merge together elements of the return PC and
> the call PC. To handle that, a buildRetPC utility function was added. There
> are basically only two versions in all the ISAs, but it didn't seem short
> enough to put into the generic ISA directory. Also, the branch predictor code
> in O3 and InOrder were adjusted so that they always store the PC of the actual
> call instruction in the RAS, not the next PC. If the call instruction is a
> microop, the next PC refers to the next microop in the same macroop which is
> probably not desirable. The buildRetPC function advances the PC intelligently
> to the next macroop (in an ISA specific way) so that that case works.
I don't know that it matters, but just as a sanity check: wouldn't it be
equivalent to call buildRetPC on the call PC beforehand, then store the result
in the RAS? I.e., it's not what gets stored that matters, it's using the
buildRetPC() logic as opposed to just using nextPC()?
src/arch/alpha/ev5.cc
<http://reviews.m5sim.org/r/255/#comment546>
Why not just redefine setPC() to do this PCState update, then just delete
the setNextPC() line? In general I feel like a lot of the syntax changes are
bigger than necessary. I'm fine with renaming methods for clarity (e.g.,
readPC() -> instAddr()) but taking simple functions/assignments and replacing
them with multi-stmt sequences seems like a step backwards.
src/arch/alpha/faults.cc
<http://reviews.m5sim.org/r/255/#comment545>
Why is readPC() replaced by pc.instAddr() in one place and pc.pc() in the
other? pc.pc() seems like an odd accessor anyway.
src/arch/alpha/isa/branch.isa
<http://reviews.m5sim.org/r/255/#comment549>
e.g., don't see why this needs to change if we just redefine NPC properly
src/arch/alpha/tlb.cc
<http://reviews.m5sim.org/r/255/#comment548>
Why is this instAddr()? The implication to me is that instAddr is an
actual address, where if you want the PC with all its various mode bits you'd
call pc() or something else.
src/arch/isa_parser.py
<http://reviews.m5sim.org/r/255/#comment547>
Why not leave NPC/UPC/NNPC etc as operands, but just redefine
makeRead/makeWrite to do the right thing to the PCState object? Seems like
that would reduce the number of ISA changes dramatically.
src/arch/mips/process.cc
<http://reviews.m5sim.org/r/255/#comment552>
one more example: why not just delete the last two lines here, or replace
them all with:
tc->setPC(objFile->entryPoint());
src/arch/power/isa/decoder.isa
<http://reviews.m5sim.org/r/255/#comment555>
more syntax changes that look superfluous to me...
src/cpu/thread_context.cc
<http://reviews.m5sim.org/r/255/#comment544>
Does the PCState patch really obviate the need to check CPUIDs and
contextIDs too? This seems unrelated to me.
- Steve
On 2010-10-14 00:01:15, Gabe Black wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://reviews.m5sim.org/r/255/
> -----------------------------------------------------------
>
> (Updated 2010-10-14 00:01:15)
>
>
> Review request for Default.
>
>
> Summary
> -------
>
> ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
>
>
> This change is a low level and pervasive reorganization of how PCs are managed
> in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
> the PC and the NPC, and the lsb of the PC signaled whether or not you were in
> PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
> micropc, x86 and ARM introduced variable length instruction sets, and ARM
> started to keep track of mode bits in the PC. Each CPU model handled PCs in
> its own custom way that needed to be updated individually to handle the new
> dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
> the complexity could be hidden in the ISA at the ISA implementation's expense.
> Areas like the branch predictor hadn't been updated to handle branch delay
> slots or micropcs, and it turns out that had introduced a significant (10s of
> percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
> perpetuate the problem by reworking O3 again to handle the PC features needed
> by x86, this change was introduced to rework PC handling in a more modular,
> transparent, and hopefully efficient way.
>
>
> PC type:
>
> Rather than having the superset of all possible elements of PC state declared
> in each of the CPU models, each ISA defines its own PCState type which has
> exactly the elements it needs. A cross product of canned PCState classes are
> defined in the new "generic" ISA directory for ISAs with/without delay slots
> and microcode. These are either typedef-ed or subclassed by each ISA. To read
> or write this structure through a *Context, you use the new pcState() accessor
> which reads or writes depending on whether it has an argument. If you just
> want the address of the current or next instruction or the current micro PC,
> you can get those through read-only accessors on either the PCState type or
> the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
> move away from readPC. That name is ambiguous since it's not clear whether or
> not it should be the actual address to fetch from, or if it should have extra
> bits in it like the PAL mode bit. Each class is free to define its own
> functions to get at whatever values it needs however it needs to to be used in
> ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
> PC and into a separate field like ARM.
>
> These types can be reset to a particular pc (where npc = pc +
> sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
> appropriate), printed, serialized, and compared. There is a branching()
> function which encapsulates code in the CPU models that checked if an
> instruction branched or not. Exactly what that means in the context of branch
> delay slots which can skip an instruction when not taken is ambiguous, and
> ideally this function and its uses can be eliminated. PCStates also generally
> know how to advance themselves in various ways depending on if they point at
> an instruction, a microop, or the last microop of a macroop. More on that
> later.
>
> Ideally, accessing all the PCs at once when setting them will improve
> performance of M5 even though more data needs to be moved around. This is
> because often all the PCs need to be manipulated together, and by getting them
> all at once you avoid multiple function calls. Also, the PCs of a particular
> thread will have spatial locality in the cache. Previously they were grouped
> by element in arrays which spread out accesses.
>
>
> Advancing the PC:
>
> The PCs were previously managed entirely by the CPU which had to know about PC
> semantics, try to figure out which dimension to increment the PC in, what to
> set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
> with the PC type itself. Because most of the information about how to
> increment the PC (mainly what type of instruction it refers to) is contained
> in the instruction object, a new advancePC virtual function was added to the
> StaticInst class. Subclasses provide an implementation that moves around the
> right element of the PC with a minimal amount of decision making. In ISAs like
> Alpha, the instructions always simply assign NPC to PC without having to worry
> about micropcs, nnpcs, etc. The added cost of a virtual function call should
> be outweighed by not having to figure out as much about what to do with the
> PCs and mucking around with the extra elements.
>
> One drawback of making the StaticInsts advance the PC is that you have to
> actually have one to advance the PC. This would, superficially, seem to
> require decoding an instruction before fetch could advance. This is, as far as
> I can tell, realistic. fetch would advance through memory addresses, not PCs,
> perhaps predicting new memory addresses using existing ones. More
> sophisticated decisions about control flow would be made later on, after the
> instruction was decoded, and handed back to fetch. If branching needs to
> happen, some amount of decoding needs to happen to see that it's a branch,
> what the target is, etc. This could get a little more complicated if that gets
> done by the predecoder, but I'm choosing to ignore that for now.
>
>
> Variable length instructions:
>
> To handle variable length instructions in x86 and ARM, the predecoder now
> takes in the current by reference to the getExtMachInst function. It can
> modify the PC however it needs to (by setting NPC to be the PC + instruction
> length, for instance). This could be improved since the CPU doesn't know if
> the PC was modified and always has to write it back.
>
>
> ISA parser:
>
> To support the new API, all PC related operand types were removed from the
> parser and replaced with a PCState type. There are two warts on this
> implementation. First, as with all the other operand types, the PCState still
> has to have a valid operand type even though it doesn't use it. Second, using
> syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
> syntax for operand type overriding, and the parser can't figure out if you're
> reading or writing. Instructions that use the PCS operand (which I've
> consistently called it) need to first read it into a local variable,
> manipulate it, and then write it back out.
>
>
> Return address stack:
>
> The return address stack needed a little extra help because, in the presence
> of branch delay slots, it has to merge together elements of the return PC and
> the call PC. To handle that, a buildRetPC utility function was added. There
> are basically only two versions in all the ISAs, but it didn't seem short
> enough to put into the generic ISA directory. Also, the branch predictor code
> in O3 and InOrder were adjusted so that they always store the PC of the actual
> call instruction in the RAS, not the next PC. If the call instruction is a
> microop, the next PC refers to the next microop in the same macroop which is
> probably not desirable. The buildRetPC function advances the PC intelligently
> to the next macroop (in an ISA specific way) so that that case works.
>
>
> Change in stats:
>
> There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
> runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
> likely be improved further by setting call/return instruction flags and taking
> advantage of the RAS.
>
>
> TODO:
>
> Add != operators to the PCState classes, defined trivially to be !(a==b).
> Smooth out places where PCs are split apart, passed around, and put back
> together later. I think this might happen in SPARC's fault code. Add ISA
> specific constructors that allow setting PC elements without calling a bunch
> of accessors. Try to eliminate the need for the branching() function. Factor
> out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
> where it's blindly masked out or tested in the PC.
>
>
> Diffs
> -----
>
> src/arch/alpha/ev5.cc addb847910d2
> src/arch/alpha/faults.cc addb847910d2
> src/arch/alpha/interrupts.hh addb847910d2
> src/arch/alpha/isa/branch.isa addb847910d2
> src/arch/alpha/isa/decoder.isa addb847910d2
> src/arch/alpha/isa/main.isa addb847910d2
> src/arch/alpha/predecoder.hh addb847910d2
> src/arch/alpha/process.cc addb847910d2
> src/arch/alpha/remote_gdb.cc addb847910d2
> src/arch/alpha/stacktrace.cc addb847910d2
> src/arch/alpha/tlb.cc addb847910d2
> src/arch/alpha/types.hh addb847910d2
> src/arch/alpha/utility.hh addb847910d2
> src/arch/alpha/utility.cc addb847910d2
> src/arch/arm/faults.cc addb847910d2
> src/arch/arm/insts/macromem.hh addb847910d2
> src/arch/arm/insts/mem.hh addb847910d2
> src/arch/arm/insts/pred_inst.hh addb847910d2
> src/arch/arm/insts/static_inst.hh addb847910d2
> src/arch/arm/insts/vfp.hh addb847910d2
> src/arch/arm/isa.cc addb847910d2
> src/arch/arm/isa/formats/breakpoint.isa addb847910d2
> src/arch/arm/isa/insts/branch.isa addb847910d2
> src/arch/arm/isa/insts/data.isa addb847910d2
> src/arch/arm/isa/insts/ldr.isa addb847910d2
> src/arch/arm/isa/insts/macromem.isa addb847910d2
> src/arch/arm/isa/insts/misc.isa addb847910d2
> src/arch/arm/isa/operands.isa addb847910d2
> src/arch/arm/isa_traits.hh addb847910d2
> src/arch/arm/linux/system.cc addb847910d2
> src/arch/arm/nativetrace.cc addb847910d2
> src/arch/arm/predecoder.hh addb847910d2
> src/arch/arm/predecoder.cc addb847910d2
> src/arch/arm/process.cc addb847910d2
> src/arch/arm/system.hh addb847910d2
> src/arch/arm/table_walker.cc addb847910d2
> src/arch/arm/tlb.cc addb847910d2
> src/arch/arm/types.hh addb847910d2
> src/arch/arm/utility.hh addb847910d2
> src/arch/arm/utility.cc addb847910d2
> src/arch/generic/types.hh PRE-CREATION
> src/arch/isa_parser.py addb847910d2
> src/arch/mips/isa/base.isa addb847910d2
> src/arch/mips/isa/decoder.isa addb847910d2
> src/arch/mips/isa/formats/branch.isa addb847910d2
> src/arch/mips/isa/includes.isa addb847910d2
> src/arch/mips/isa/operands.isa addb847910d2
> src/arch/mips/mt.hh addb847910d2
> src/arch/mips/predecoder.hh addb847910d2
> src/arch/mips/process.cc addb847910d2
> src/arch/mips/types.hh addb847910d2
> src/arch/mips/utility.hh addb847910d2
> src/arch/mips/utility.cc addb847910d2
> src/arch/power/insts/branch.hh addb847910d2
> src/arch/power/insts/branch.cc addb847910d2
> src/arch/power/insts/static_inst.hh addb847910d2
> src/arch/power/isa/decoder.isa addb847910d2
> src/arch/power/isa/formats/branch.isa addb847910d2
> src/arch/power/isa/formats/unknown.isa addb847910d2
> src/arch/power/isa/operands.isa addb847910d2
> src/arch/power/predecoder.hh addb847910d2
> src/arch/power/process.cc addb847910d2
> src/arch/power/types.hh addb847910d2
> src/arch/power/utility.hh addb847910d2
> src/arch/power/utility.cc addb847910d2
> src/arch/sparc/faults.cc addb847910d2
> src/arch/sparc/isa/base.isa addb847910d2
> src/arch/sparc/isa/decoder.isa addb847910d2
> src/arch/sparc/isa/formats/branch.isa addb847910d2
> src/arch/sparc/isa/formats/micro.isa addb847910d2
> src/arch/sparc/isa/operands.isa addb847910d2
> src/arch/sparc/nativetrace.cc addb847910d2
> src/arch/sparc/predecoder.hh addb847910d2
> src/arch/sparc/process.cc addb847910d2
> src/arch/sparc/remote_gdb.cc addb847910d2
> src/arch/sparc/types.hh addb847910d2
> src/arch/sparc/utility.hh addb847910d2
> src/arch/sparc/utility.cc addb847910d2
> src/arch/x86/faults.cc addb847910d2
> src/arch/x86/insts/macroop.hh addb847910d2
> src/arch/x86/insts/microop.hh addb847910d2
> src/arch/x86/insts/static_inst.hh addb847910d2
> src/arch/x86/isa/decoder/two_byte_opcodes.isa addb847910d2
> src/arch/x86/isa/formats/unknown.isa addb847910d2
> src/arch/x86/isa/microops/regop.isa addb847910d2
> src/arch/x86/isa/microops/seqop.isa addb847910d2
> src/arch/x86/isa/operands.isa addb847910d2
> src/arch/x86/nativetrace.cc addb847910d2
> src/arch/x86/predecoder.hh addb847910d2
> src/arch/x86/process.cc addb847910d2
> src/arch/x86/system.cc addb847910d2
> src/arch/x86/tlb.cc addb847910d2
> src/arch/x86/types.hh addb847910d2
> src/arch/x86/utility.hh addb847910d2
> src/arch/x86/utility.cc addb847910d2
> src/base/remote_gdb.cc addb847910d2
> src/base/types.hh addb847910d2
> src/cpu/base_dyn_inst.hh addb847910d2
> src/cpu/base_dyn_inst_impl.hh addb847910d2
> src/cpu/checker/cpu.hh addb847910d2
> src/cpu/exetrace.hh addb847910d2
> src/cpu/exetrace.cc addb847910d2
> src/cpu/inorder/comm.hh addb847910d2
> src/cpu/inorder/cpu.hh addb847910d2
> src/cpu/inorder/cpu.cc addb847910d2
> src/cpu/inorder/first_stage.cc addb847910d2
> src/cpu/inorder/inorder_dyn_inst.hh addb847910d2
> src/cpu/inorder/inorder_dyn_inst.cc addb847910d2
> src/cpu/inorder/inorder_trace.hh addb847910d2
> src/cpu/inorder/inorder_trace.cc addb847910d2
> src/cpu/inorder/pipeline_stage.hh addb847910d2
> src/cpu/inorder/pipeline_stage.cc addb847910d2
> src/cpu/inorder/resource_pool.9stage.cc addb847910d2
> src/cpu/inorder/resources/bpred_unit.hh addb847910d2
> src/cpu/inorder/resources/bpred_unit.cc addb847910d2
> src/cpu/inorder/resources/branch_predictor.cc addb847910d2
> src/cpu/inorder/resources/cache_unit.cc addb847910d2
> src/cpu/inorder/resources/execution_unit.cc addb847910d2
> src/cpu/inorder/resources/fetch_seq_unit.hh addb847910d2
> src/cpu/inorder/resources/fetch_seq_unit.cc addb847910d2
> src/cpu/inorder/resources/tlb_unit.hh addb847910d2
> src/cpu/inorder/thread_context.hh addb847910d2
> src/cpu/inorder/thread_context.cc addb847910d2
> src/cpu/inorder/thread_state.hh addb847910d2
> src/cpu/inteltrace.hh addb847910d2
> src/cpu/inteltrace.cc addb847910d2
> src/cpu/legiontrace.hh addb847910d2
> src/cpu/legiontrace.cc addb847910d2
> src/cpu/nativetrace.hh addb847910d2
> src/cpu/o3/bpred_unit.hh addb847910d2
> src/cpu/o3/bpred_unit_impl.hh addb847910d2
> src/cpu/o3/comm.hh addb847910d2
> src/cpu/o3/commit.hh addb847910d2
> src/cpu/o3/commit_impl.hh addb847910d2
> src/cpu/o3/cpu.hh addb847910d2
> src/cpu/o3/cpu.cc addb847910d2
> src/cpu/o3/decode_impl.hh addb847910d2
> src/cpu/o3/dep_graph.hh addb847910d2
> src/cpu/o3/dyn_inst.hh addb847910d2
> src/cpu/o3/dyn_inst_impl.hh addb847910d2
> src/cpu/o3/fetch.hh addb847910d2
> src/cpu/o3/fetch_impl.hh addb847910d2
> src/cpu/o3/iew_impl.hh addb847910d2
> src/cpu/o3/inst_queue_impl.hh addb847910d2
> src/cpu/o3/lsq_unit.hh addb847910d2
> src/cpu/o3/lsq_unit_impl.hh addb847910d2
> src/cpu/o3/mem_dep_unit_impl.hh addb847910d2
> src/cpu/o3/rename_impl.hh addb847910d2
> src/cpu/o3/rob_impl.hh addb847910d2
> src/cpu/o3/thread_context.hh addb847910d2
> src/cpu/o3/thread_context_impl.hh addb847910d2
> src/cpu/pc_event.cc addb847910d2
> src/cpu/pred/btb.hh addb847910d2
> src/cpu/pred/btb.cc addb847910d2
> src/cpu/pred/ras.hh addb847910d2
> src/cpu/pred/ras.cc addb847910d2
> src/cpu/simple/atomic.cc addb847910d2
> src/cpu/simple/base.hh addb847910d2
> src/cpu/simple/base.cc addb847910d2
> src/cpu/simple/timing.cc addb847910d2
> src/cpu/simple_thread.hh addb847910d2
> src/cpu/simple_thread.cc addb847910d2
> src/cpu/static_inst.hh addb847910d2
> src/cpu/static_inst.cc addb847910d2
> src/cpu/thread_context.hh addb847910d2
> src/cpu/thread_context.cc addb847910d2
> src/kern/system_events.cc addb847910d2
> src/kern/tru64/tru64.hh addb847910d2
> src/sim/arguments.hh addb847910d2
> src/sim/faults.cc addb847910d2
> src/sim/insttracer.hh addb847910d2
> src/sim/syscall_emul.hh addb847910d2
> src/sim/syscall_emul.cc addb847910d2
>
> Diff: http://reviews.m5sim.org/r/255/diff
>
>
> Testing
> -------
>
> Quick regressions
> At various times long regressions
> Running all regressions now
> Trace output while debugging
>
>
> Thanks,
>
> Gabe
>
>
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