> Ah, the patch simply fixes the issue that if a PhysicalMemory object > receives a functional request in timing mode, it alters the request > which was causing things to crash. I don't remember the precise error > and I'm not sure if it happens in the unstable version, it is simply > an issue I encountered using the stable version a while back.
Well, if you ever notice the problem in the dev repository, please try to get the fix into the tree. Perhaps a memory expert can give it a quick glance to see if it belongs. Steve? Nate _______________________________________________ m5-users mailing list [email protected] http://m5sim.org/cgi-bin/mailman/listinfo/m5-users
