I tend to write a lot of pseudocode and create block
diagrams on a whiteboard first before I touch the
keyboard. I've found this reduces debugging time and
helps me plan the architecture of the app better. Once
I start writing code statements, the details of the
language and object structure tend to distract me.

John

--- David Jackson <[EMAIL PROTECTED]> wrote:
> I can understand that, but I, myself, don't seperate
> the design from the 
> implementation.  Mostly because I do both
> interchangeably (I design some 
> rough form, and then implement it, and then design
> more as I go along).  
> However, I probably spend more time debugging and
> enhancing (hacking) 
> than I do designing and implementing.
> 
> David
> 
> John Hebert wrote:
> 
> >--- David Jackson <[EMAIL PROTECTED]> wrote:
> >  
> >
> >I see your point, but I separate the design of an
> >application from the actual creation of code
> >statements. In my opinion, the design is the most
> >important phase of software development. I think
> that
> >is what Edmund was referring to.
> >
> >A good book to read about this very topic is
> "Software
> >Project Survival Guide" by Steve McConnell
> >(http://www.stevemcconnell.com). Heck, all the
> books
> >he's written are great.
> >
> >John
> >
> >
> >             
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