Yes, and according to this openGL link version 4.2 is needed and my app echoes that version 2.1 is employed. https://docs.gl/gl4/glGetFramebufferParameter
On Sun, May 2, 2021 at 12:23 PM Raul Miller <[email protected]> wrote: > Yes... "retina" basically means that pixel units are doubled (or > halved, depending on how you look at it -- total number of pixels or > size of each pixel) in each direction (or, for the iphone 6, > tripled/thirded). > > I am not sure how to detect the retina scale factor from within J. > > Take care, > > > -- > Raul > > -- (B=) ---------------------------------------------------------------------- For information about J forums see http://www.jsoftware.com/forums.htm
