On Wed, 19 Nov 2014 09:28:26 -0800 Thiago Macieira <[email protected]> said:
> On Wednesday 19 November 2014 13:21:30 Olivier Nyssen wrote: > > Hi everyone, > > > > I'm reading in the docs that: > > > > "To allow porting, the application must be based on OpenGL ES 2.0" > > > > https://developer.tizen.org/dev-guide/2.3.0/org.tizen.mobile.native.appprogr > > amming/html/porting/porting_opengl.htm > > > > Is this correct ? The most recent version is OpenGL ES 3.1, released in > > March. > > Your statement of fact is correct. However, OpenGL ES 3.1 is not guaranteed > to be present on all Tizen devices. Only 2.0 is guaranteed. > > You can probably check at runtime what version you have available and use > glGetProcAddr to get the entry points to the 3.0 and 3.1 functions. gles3 requires explicitly creating an gles3 context fyi... and yes - needs specific hw support to work. gles2 is common (if you have gl at all) and basically a guarantee. gles3 is not. it's new and shiny still. -- Carsten Haitzler (The Rasterman) <[email protected]> _______________________________________________ General mailing list [email protected] https://lists.tizen.org/listinfo/general
