On Wed, 19 Nov 2014 09:28:26 -0800 Thiago Macieira <[email protected]>
said:

> On Wednesday 19 November 2014 13:21:30 Olivier Nyssen wrote:
> > Hi everyone,
> > 
> > I'm reading in the docs that:
> > 
> > "To allow porting, the application must be based on OpenGL ES 2.0"
> > 
> > https://developer.tizen.org/dev-guide/2.3.0/org.tizen.mobile.native.appprogr
> > amming/html/porting/porting_opengl.htm
> > 
> > Is this correct ? The most recent version is OpenGL ES 3.1, released in
> > March.
> 
> Your statement of fact is correct. However, OpenGL ES 3.1 is not guaranteed
> to be present on all Tizen devices. Only 2.0 is guaranteed.
> 
> You can probably check at runtime what version you have available and use 
> glGetProcAddr to get the entry points to the 3.0 and 3.1 functions.

gles3 requires explicitly creating an gles3 context fyi... and yes - needs
specific hw support to work. gles2 is common (if you have gl at all) and
basically a guarantee. gles3 is not. it's new and shiny still.

-- 
Carsten Haitzler (The Rasterman) <[email protected]>
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