By the way, it will also brake some proprietary games, that distributes via 
steam, humble, gog and so on.

Some of them depends on shared lua and doesn't bundle it (instead, their 
installer calls apt (since they're doing games for ubuntu), but since we have 
no apt, we (gamerlay/games team) just writing proper DEPENDs, unpacking the 
content, and installing it.

So, if shared lua will be dropped, we will either have a bunch of broken games 
or used to create some kludgy "lua-shared" custom ebuild, which is worse way 
of doing the things.

So, I'm voting for status quo. 


Reply via email to