On Mon, 18 Mar 2019 18:09:47 +0100 Michał Górny wrote:
> On Mon, 2019-03-18 at 19:30 +0300, Andrew Savchenko wrote:
> > On Mon, 18 Mar 2019 16:09:18 +0100 Michał Górny wrote:
> > > On Sun, 2019-03-17 at 11:30 +0300, Andrew Savchenko wrote:
> > > > On Sat, 16 Mar 2019 18:38:48 +0100 Michał Górny wrote:
> > > > > On Sat, 2019-03-16 at 13:14 +0300, Andrew Savchenko wrote:
> > > > > > On Sat, 16 Mar 2019 10:35:18 +0100 Michał Górny wrote:
> > > > > > > On Sat, 2019-03-16 at 09:31 +0000, James Le Cuirot wrote:
> > > > > > > > On Fri, 15 Mar 2019 10:23:00 +0100
> > > > > > > > Michał Górny <mgo...@gentoo.org> wrote:
> > > > > > > > 
> > > > > > > > > # Michał Górny <mgo...@gentoo.org> (15 Mar 2019)
> > > > > > > > > # Last reverse dependency of dev-libs/libgcrypt-1.5* 
> > > > > > > > > (#656378).  Current
> > > > > > > > > # version is outdated, maintainer is MIA and the new versions 
> > > > > > > > > are
> > > > > > > > > # in distro-unfriendly AppImage format (#661740).
> > > > > > > > > # Removal in 30 days.  Bug #677486.
> > > > > > > > > dev-util/staruml-bin
> > > > > > > > > =dev-libs/libgcrypt-1.5*
> > > > > > > > 
> > > > > > > > I don't care about staruml-bin but libgcrypt is one of those 
> > > > > > > > legacy
> > > > > > > > libraries that would be helpful to keep around for older 
> > > > > > > > proprietary
> > > > > > > > software that is not in the tree. In particular, it is used by
> > > > > > > > Half-Life 2 and Portal, not exactly obscure games. It is 
> > > > > > > > included in
> > > > > > > > the Steam runtime but we highly recommend against using that 
> > > > > > > > because it
> > > > > > > > causes many issues.
> > > > > > > 
> > > > > > > I don't understand why would you want to run some proprietary 
> > > > > > > native
> > > > > > > executables requiring obsolete libraries on your system when HL2 
> > > > > > > works
> > > > > > > perfectly via wine, and gets a nice performance boost via Gallium 
> > > > > > > Nine.
> > > > > > 
> > > > > > Because native code works faster than API emulation via wine.
> > > > > > 
> > > > > 
> > > > > Do you have any data to support that?  Or is it 'obvious'?
> > > > 
> > > > Yes, I have. Because Half-Life 2 on native steam works on my old
> > > > box with GF 7300 and Athlon-XP and does not work at all on the
> > > > same box via wine-d3d9.
> > > > 
> > > 
> > > That's not really a data point.  Unless you can actually test it (or
> > > otherwise prove that it would be slower if it worked), you're merely
> > > complaining that you can't use the faster solution.
> > > 
> > > I'm sorry that you've bought non-OSS-friendly video card and now you're
> > > stuck with the choice between awful proprietary drivers and far-from-
> > > complete OSS drivers.  However, that doesn't prove that the native
> > > version would be faster at all.
> > 
> > If wine-based version does not work, its performance is zero. That's
> > why the native version is faster. 
> > 
> 
> Wrong.  If it doesn't work, it consumes very little CPU/GPU cycles. 
> Therefore, it is much more efficient than the working version.
 
But it hangs, consuming all CPU cycles possible.

Best regards,
Andrew Savchenko

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