Most of us know about the games.eclass history. Let's put that aside; I'm looking for user consensus on packages that use(d) games.eclass.
1. Do you take advantage of games.eclass features, including restricting game access to a given group and installing games outside of /usr and/or on different media? 2. If yes, how do you feel about the removal of the eclass? Did you rely on its functionality? Does your use case require it? 3. If yes, _what is your use case_? Which features are important to your use case wrt games and what can Gentoo do to improve that? We cannot make concrete decisions without concrete evidence, so please answer and speak for your use case. This will serve as a public record of interest, and might even inspire a few people. :) Thanks for your time, ~zlg -- Daniel Campbell - Gentoo Developer OpenPGP Key: 0x1EA055D6 @ hkp://keys.gnupg.net fpr: AE03 9064 AE00 053C 270C 1DE4 6F7A 9091 1EA0 55D6
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