So chromium does detect flash, that's something ;)

Please go to advanced settings → content settings and allow flash for all sites 
( just to test it - don't use this config as daily driver

-------- Original Message --------
On 4 Jun 2017, 18:41, Alexander Kapshuk wrote:
On Sun, Jun 4, 2017 at 6:51 PM, Rasmus Thomsen
<rasmus.thom...@protonmail.com> wrote:
> Hi,
>
> Does chromium even recognize flash? Go to chrome://flash, it should display
> the current flash version under "Flash Plugin".
> About the YouTube thing:
> Are you sure that it doesn't use its HTML5 player? You can to go
> youtube.com/html5 to check that.
>
> Regards,
> Rasmus
>
>
>
> -------- Original Message --------
>
> On 4 Jun 2017, 07:17, Alexander Kapshuk < alexander.kaps...@gmail.com>
> wrote:
>
>
> With these installed:
> equery -q l chromium adobe-flash
> www-client/chromium-58.0.3029.110
> www-plugins/adobe-flash-25.0.0.171
>
> Imdb.com videos won't play any more. I get a 'sorry, this video is
> unsupported on this browser' message displayed.
>
> A friend of mine has the same version of chromium installed with no
> adobe-flash installed on Arch Linux and he is able to play imdb
> videos.
>
> I've Googled it, but so far have not been able to find a solution to this.
>
> Clearing browsing data didn't help either.
>
> Youtube videos play OK though.
>
> Anyone else has had the same trouble and been able to fix it?
>
> Thanks.
>

Here's the Flash plugin settings as detected by Chromium:

About Flash

Chromium58.0.3029.110 ()
OSLinux
Flash plugin25.0.0.171 /usr/lib/chromium/PepperFlash/libpepflashplayer.so
--- Crash data ---
Crash ReportingEnable crash reporting to see crash IDs
For more detailshttps://support.google.com/chrome/?p=ui_usagestat
--- GPU information ---
--- GPU driver, more information ---
Vendor Id0x10de
Device Id0x0a23
Driver vendorMesa
Driver version13.0.5
Driver date
Pixel shader version3.30
Vertex shader version3.30
GL_VENDORnouveau
GL_RENDERERGallium 0.4 on NV84
GL_VERSION3.3 (Core Profile) Mesa 17.0.6
GL_EXTENSIONSGL_AMD_conservative_depth GL_AMD_performance_monitor
GL_AMD_shader_trinary_minmax GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance
GL_ARB_blend_func_extended GL_ARB_buffer_storage
GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control
GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage
GL_ARB_conditional_render_inverted GL_ARB_conservative_depth
GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance
GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp
GL_ARB_derivative_control GL_ARB_direct_state_access
GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport
GL_ARB_fragment_shader GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel
GL_ARB_half_float_vertex GL_ARB_instanced_arrays
GL_ARB_internalformat_query GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_occlusion_query2
GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object
GL_ARB_point_sprite GL_ARB_program_interface_query
GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects
GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding GL_ARB_shader_objects
GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync
GL_ARB_texture_barrier GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_range GL_ARB_texture_compression_rgtc
GL_ARB_texture_float GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8
GL_ARB_texture_storage GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding
GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array
GL_ATI_blend_equation_separate GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_blend_equation_separate
GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB
GL_EXT_packed_depth_stencil GL_EXT_packed_float
GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp
GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array
GL_EXT_texture_compression_rgtc GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query
GL_EXT_transform_feedback GL_EXT_vertex_array_bgra
GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays
GL_KHR_context_flush_control GL_KHR_debug GL_MESA_pack_invert
GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba
GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil
GL_NV_texture_barrier GL_OES_EGL_image

These are the html5 settings I have currently enabled:

HTMLVideoElement
H.264
WebM VP8

Media Source Extensions
MSE & H.264
MSE & WebM VP9

The HTML5 player is currently used when possible.

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