Hi Daniel, thanks a lot....cadence failed to compile...
In file included from /usr/include/qt5/QtCore/qhashfunctions.h:44, from /usr/include/qt5/QtCore/qlist.h:47, from /usr/include/qt5/QtCore/qstringlist.h:41, from /usr/include/qt5/QtGui/qcolor.h:46, from /usr/include/qt5/QtGui/qpixmap.h:45, from /usr/include/qt5/QtGui/QPixmap:1, from ../widgets/pixmapdial.hpp:21, from ../widgets/pixmapdial.cpp:18: /usr/include/qt5/QtCore/qstring.h:393:14: note: declared here 393 | QString &sprintf(const char *format, ...) Q_ATTRIBUTE_FORMAT_PRINTF(2, 3); | ^~~~~~~ ../widgets/pixmapdial.cpp: In member function ‘virtual void PixmapDial::paintEvent(QPaintEvent*)’: ../widgets/pixmapdial.cpp:231:26: error: aggregate ‘QPainterPath ballPath’ has incomplete type and cannot be defined 231 | QPainterPath ballPath; | ^~~~~~~~ ../widgets/pixmapdial.cpp:278:26: error: aggregate ‘QPainterPath ballPath’ has incomplete type and cannot be defined 278 | QPainterPath ballPath; | ^~~~~~~~ make[1]: *** [Makefile:63: ../widgets/pixmapdial.o] Error 1 make[1]: *** Waiting for unfinished jobs.... c++ jackmeter.o qrc_resources-jackmeter.o ../widgets/digitalpeakmeter.o -Wl,-O1 -Wl,--as-needed -lQt5Widgets -lQt5Gui -lQt5Core -ldl -o cadence-jackmeter make[1]: Leaving directory '/var/tmp/portage/media-sound/cadence-0.9.0-r4/work/Cadence-0.9.0/c++/jackmeter' make[1]: Leaving directory '/var/tmp/portage/media-sound/cadence-0.9.0-r4/work/Cadence-0.9.0/c++/xycontroller' make: *** [Makefile:34: xycontroller] Error 2 * ERROR: media-sound/cadence-0.9.0-r4::gentoo failed (compile phase): * emake failed Cheers! Meino On 06/03 04:20, Daniel Sonck wrote: > I'm not entirely sure if it's part of portage yet (long time since I touched > gentoo) but it's a modern jack routing program in similar style to the > cadence > program. If cadence exists, it's likely bundled with catia otherwise it can > be > found in the audio overlay, this issue specifically mentions it: https:// > github.com/gentoo-audio/audio-overlay/issues/47 > > On Wednesday, June 3, 2020 4:17:15 PM CEST tu...@posteo.de wrote: > > Hi Daniel, > > > > short question...what is catia (beside a CAD program by Dassault > > Systems... ;)... > > Can't find that in portage... > > > > Cheers! > > Meino > > > > On 06/03 03:47, Daniel Sonck wrote: > > > I just installed simplescreenrecorder as well. The same pulseaudio method > > > should also work for that by choosing the "Monitor" variants, although I > > > have to add that it would not allow you to capture both a mic and firefox > > > (or other application at the same time) unless you play back your own > > > microphone sound. With OBS you can add an Input and Output source to have > > > both mic and desktop audio. > > > > > > If you want to have more control or are reluctant to use pulseaudio (as > > > some are) then it gets more complicated. With ALSA, I know there are ways > > > to support it by editing the ALSA configuration file but I don't know > > > anything about that (nor do I really like that approach). > > > > > > I would then recommend using JACK instead, and setup ALSA programs to use > > > a > > > wrapper for JACK, this would allow you to route any audio through anything > > > (for which people in Music as I am use Jack) including mixing it together > > > before sending to SimpleScreenRecorder or OBS. The 2 tools I recommend to > > > add would be cadence (for configuring Jack + ALSA) and catia (to setup > > > the proper audio routing) possibly combined with some jack audio mixer to > > > get a "virtual mixing panel". > > > > > > Hope this helps > > > > > > Regards, > > > > > > Daniel > > > > > > On Wednesday, June 3, 2020 3:30:53 PM CEST tu...@posteo.de wrote: > > > > Hi, > > > > > > > > To record my screen with audio I installed > > > > obs and then simplescreenrecoder. > > > > > > > > Recording the video stream more or less works (I cannot record a > > > > firefox-window and need to record the full screen). > > > > > > > > But recording the audio from the source which will be replayed > > > > by firefox only give me a stuttering sinus tone. > > > > > > > > According to different tutorials I watched the recording of > > > > a gameplay works with video/audio which exactly mine setup. > > > > > > > > Interestingly I cannot find the regarding options of both > > > > screen recorders any more (the tutorials refer to older versions > > > > of the recorders). > > > > > > > > How can I record video and audio from the played source nonetheless? > > > > > > > > Cheers! > > > > Meino > > > > >