Richard Fish wrote: > > Do you have a dri section in xorg.conf? Something like: > > Section "dri" > Group "graphics" > Mode 0660 > EndSection > > -Richard Added that and now I get a error in my screen saver thingy. It goes something like this:
> The specified library screensaver could not be found. > > The diagnostics is: > libGLcore.so.1: cannot open shared object file: No such file or directory > > Possible reasons: > An error occured during your last KDE upgrade leaving an orphaned > control module. > You have old third party modules lying around. > > Check these points carefully and try to remove the module mentioned in > the error message. If this fails, consider contacting your > distributor or packager. > Doing a emerge -Pp world does not list anything KDE that I can see. I'm pretty sure that I got all the 3.4.* stuff out a while back. Now doing this: > [EMAIL PROTECTED] / # equery belongs libGLcore.so.1 > [ Searching for file(s) libGLcore.so.1 in *... ] > media-video/nvidia-glx-1.0.8762 > (/usr/lib/opengl/nvidia/lib/libGLcore.so.1 -> libGLcore.so.1.0.8762) > [EMAIL PROTECTED] / # I reemerged the nvidia-glx package again. I logged out of KDE and went into a console. I then rmmoded nvidia and did a modules-update and reloaded nvidia. After that I restarted the GUI and logged in. Now I am back where I was. I do NOT get the error when I try to change the screen saver but the OpenGL stuff still does not work. I have noticed that the screen is slower now too. Glxgears is bad as well. I did another glxinfo though: > [EMAIL PROTECTED] / # glxinfo > name of display: :0.0 > display: :0 screen: 0 > direct rendering: Yes > server glx vendor string: NVIDIA Corporation > server glx version string: 1.4 > server glx extensions: > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, > GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, > GLX_ARB_multisample, GLX_NV_float_buffer > client glx vendor string: NVIDIA Corporation > client glx version string: 1.4 > client glx extensions: > GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, > GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, > GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, > GLX_SGIX_pbuffer, > GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float > GLX version: 1.3 > GLX extensions: > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, > GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control, > GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_get_proc_address > OpenGL vendor string: NVIDIA Corporation > OpenGL renderer string: GeForce FX 5200/AGP/SSE/3DNOW! > OpenGL version string: 2.0.2 NVIDIA 87.62 > OpenGL extensions: > GL_ARB_depth_texture, GL_ARB_fragment_program, > GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, > GL_ARB_half_float_pixel, GL_ARB_imaging, GL_ARB_multisample, > GL_ARB_multitexture, GL_ARB_occlusion_query, > GL_ARB_pixel_buffer_object, > GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow, > GL_ARB_shader_objects, GL_ARB_shading_language_100, > GL_ARB_texture_border_clamp, GL_ARB_texture_compression, > GL_ARB_texture_cube_map, GL_ARB_texture_env_add, > GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, > GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle, > GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, > GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, > GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra, > GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, > GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_Cg_shader, > GL_EXT_draw_range_elements, GL_EXT_fog_coord, > GL_EXT_framebuffer_object, > GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, > GL_EXT_packed_pixels, GL_EXT_paletted_texture, > GL_EXT_pixel_buffer_object, > GL_EXT_point_parameters, GL_EXT_rescale_normal, > GL_EXT_secondary_color, > GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, > GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side, > GL_EXT_stencil_wrap, GL_EXT_texture3D, > GL_EXT_texture_compression_s3tc, > GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, > GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, > GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod, > GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_sRGB, > GL_EXT_timer_query, GL_EXT_vertex_array, GL_HP_occlusion_test, > GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, > GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color, > GL_NV_depth_clamp, GL_NV_fence, GL_NV_float_buffer, > GL_NV_fog_distance, > GL_NV_fragment_program, GL_NV_fragment_program_option, > GL_NV_half_float, > GL_NV_light_max_exponent, GL_NV_multisample_filter_hint, > GL_NV_occlusion_query, GL_NV_packed_depth_stencil, > GL_NV_pixel_data_range, > GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners, > GL_NV_register_combiners2, GL_NV_texgen_reflection, > GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, > GL_NV_texture_expand_normal, GL_NV_texture_rectangle, > GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, > GL_NV_vertex_array_range, GL_NV_vertex_array_range2, > GL_NV_vertex_program, > GL_NV_vertex_program1_1, GL_NV_vertex_program2, > GL_NV_vertex_program2_option, GL_SGIS_generate_mipmap, > GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, > GL_SUN_slice_accum > glu version: 1.3 > glu extensions: > GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess So, it says YES now but still does not seem to work. What have I done. O_O Any ideas? Thanks for the help. Emerge -e world is on 255 of 866 and working on glibc at the moment. Dale :-) :-) -- [email protected] mailing list

