On Fri, Jan 3, 2014 at 8:25 AM, Andrea Aime <[email protected]>wrote:
> [1]
>> http://docs.oracle.com/javase/7/docs/webnotes/tsg/TSG-Desktop/html/java2d.html#gcgto
>> [2] http://docs.oracle.com/javase/7/docs/technotes/guides/2d/flags.html
>> [3] http://brandonborkholder.github.io/glg2d/
>>
>
> This one is interesting. Do you have time to do some testing and see if it
> provides any benefit?
>
Ah, looking at the implementation status table:
http://brandonborkholder.github.io/glg2d/implementationstatus.html
the following limitations would pop up if we used it:
* no labels painted (we use drawGlyphVector, as we often need to extract
the glyph vector
first to do layouts and conflict resolution)
* no graphic fills (we use TexturePaint, but setPaint only supports Color)
* no maps integrating raster data (we use drawRendererImage)
* given the comments about BasicStroke at the very end, not sure if the
implementation can support dashed lines, or not
That said, if we had a significant performance boost, it might be worth
contributing to
the project and get them implemented.
Cheers
Andrea
--
*== GeoSolutions will be closed for seasonal holidays from 23/12/2013 to
06/01/2014 ==*
Ing. Andrea Aime
@geowolf
Technical Lead
GeoSolutions S.A.S.
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