On Wed, Feb 2, 2011 at 3:16 PM,  <[email protected]> wrote:
> and look at the pictures explaining bicubic and bilinear
> interpolation. You cannot interpolate correctly pixels at your tile
> borders (expect the tile border is also the border of the big image).
>
> Nearest neighbor interpolation uses the closet pixel, no calculations.
> I assume your images are interpolated with this algorithm and that is
> the reason why you are lucky.
>
> If a user runs in this problem with your architecture, we will have NO
> solution. Personally I would add a big warning in the documentation.

Normally in JAI chains that is solved by using a border extender of type
"copy". Can't this be applied here too?

Cheers
Andrea


-- 
Ing. Andrea Aime
Technical Lead

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