On Wed, Feb 2, 2011 at 3:16 PM, <[email protected]> wrote: > and look at the pictures explaining bicubic and bilinear > interpolation. You cannot interpolate correctly pixels at your tile > borders (expect the tile border is also the border of the big image). > > Nearest neighbor interpolation uses the closet pixel, no calculations. > I assume your images are interpolated with this algorithm and that is > the reason why you are lucky. > > If a user runs in this problem with your architecture, we will have NO > solution. Personally I would add a big warning in the documentation.
Normally in JAI chains that is solved by using a border extender of type "copy". Can't this be applied here too? Cheers Andrea -- Ing. Andrea Aime Technical Lead GeoSolutions S.A.S. Via Poggio alle Viti 1187 55054 Massarosa (LU) Italy phone: +39 0584962313 fax: +39 0584962313 http://www.geo-solutions.it http://geo-solutions.blogspot.com/ http://www.linkedin.com/in/andreaaime http://twitter.com/geowolf ----------------------------------------------------- ------------------------------------------------------------------------------ Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! Finally, a world-class log management solution at an even better price-free! Download using promo code Free_Logger_4_Dev2Dev. Offer expires February 28th, so secure your free ArcSight Logger TODAY! http://p.sf.net/sfu/arcsight-sfd2d _______________________________________________ Geotools-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/geotools-devel
