On 23/01/13 10:06, Andrea Aime wrote:
>
> Humm... I believe that for this bug there is no way to stop the thread in
> case the
> bug shows up again.
> If so, I would not go for the trouble of setting up a separate thread I
> think, just
> use the main one, and if the bug shows up again, the build will get stuck?
>

Would it be possible to use CountDownLatch.await( timeout ) in the
test case and kill the rendering thread if that returns false ?  (I
haven't looked at this issue so that may be off track)

Michael

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