Diego Fdez. Durán ha scritto:
> I've been reading the StreamingRenderer trying to understand how the
> layer's drawing process works.
> 
> When the StreamingRenderer draws the layer[1] it uses the
> Graphics2D.drawImage method. Wouldn't be better to use the
> Graphics2D.drawRenderedImage to apply the transformation (and get better
> performance?).
> 
> Who is the developer of StreamingRenderer?

StreamingRenderer has many fathers, but that portion of the code
has been written by Simone Giannecchini afaik.
Cheers
Andrea

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