Hi Michael,

i changed the code and because of displaying more moving object i need 
to save the first rendered "image" insted of your version with just  the 
occupied space from the sprite.

so i tried this one:

 spriteBackground =  (BufferedImage) getBaseImage();


and in the erase method this one:

 gr2D.drawImage(spriteBackground,0,0,null );

but i doesn`t work why??

Cheers,
Martin

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