Hi Martin,

Yes, all that's clear. What I don't understand is why you need any
support classes to do such simple calculations ?  What you describe
just looks like basic arithmetic rather than complex linear algebra -
that's why I think I'm probably still missing something (?)

Originally I had the idea that your app would involve animated objects
moving along line features (e.g. roads, routes) which may be wiggly.
In that case you could easily use the coordinates of the line string,
plus simple linear interpolation, to update the position of the moving
object at each time step.

Sorry if I'm missing something obvious.  Perhaps someone else here can
be more help :-)

Michael

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