> i noticed if i change like this
>  <MinScaleDenominator>1</MinScaleDenominator>
> <MaxScaleDenominator>80000</MaxScaleDenominator>
> it works but not proportionally with the zooming, wich values I have to use
> to make application undestand scale ?

I share your uncertainty about this - it's never been clear to me
exactly how to set these values in a way that gives predictable
behaviour, though that's probably my fault for not studying the code
sufficiently.

The SLD specs give some detail about how the scale denominator values
are interpreted in relation to 'standardized rendering pixel size'.
See page 27 in the pdf doc here:
https://portal.opengeospatial.org/files/?artifact_id=1188

Michael

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