There are plenty of algorithms to perform triangulation. However, few of them are implemented in java.
As a quickstart, one can consult following topic, about how to have working triangulation, but with accuracy limitations. http://www.jmonkeyengine.com/forum/index.php?topic=14801.0 Also here: http://www.cse.unsw.edu.au/~lambert/java/3d/delaunay.html On 9/6/2010 4:45 PM, Jan Torben Heuer wrote: > LSA wrote: > > >> I need to triangualate the set of 3D points (given their x,y,z >> coordinates). >> >> As far as I can see, JTS no use for this, because it ignores the z >> coordinate in computations. >> What can I use for this purpose? >> > Do you know if there is an efficent algorithm for this problem? > > Jan > ------------------------------------------------------------------------------ This SF.net Dev2Dev email is sponsored by: Show off your parallel programming skills. Enter the Intel(R) Threading Challenge 2010. http://p.sf.net/sfu/intel-thread-sfd _______________________________________________ Geotools-gt2-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/geotools-gt2-users
