There are plenty of algorithms to perform triangulation.
However, few of them are implemented in java.

As a quickstart, one can consult following topic, about how to have 
working triangulation, but with accuracy limitations.
http://www.jmonkeyengine.com/forum/index.php?topic=14801.0

Also here:
http://www.cse.unsw.edu.au/~lambert/java/3d/delaunay.html

On 9/6/2010 4:45 PM, Jan Torben Heuer wrote:
> LSA wrote:
>
>    
>> I need to triangualate the set of 3D points (given their x,y,z
>> coordinates).
>>
>> As far as I can see, JTS no use for this, because it ignores the z
>> coordinate in computations.
>> What can I use for this purpose?
>>      
> Do you know if there is an efficent algorithm for this problem?
>
> Jan
>    


------------------------------------------------------------------------------
This SF.net Dev2Dev email is sponsored by:

Show off your parallel programming skills.
Enter the Intel(R) Threading Challenge 2010.
http://p.sf.net/sfu/intel-thread-sfd
_______________________________________________
Geotools-gt2-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/geotools-gt2-users

Reply via email to