|
As your second link shows, if your surface is functional (z=f(x,y)),
which is the so-called 2.5 dimensional case that normally arises in
geospatial applications, you can perform triangulation on the
projection into the (x,y) plane and then "extrude" by adding the
z-coordinate back in. The triangulation is not guaranteed to satisify
the Delauney criterion in 3-D, but I believe that is an active area of
research http://www.springerlink.com/content/343582h4887u6677/ Tara LSA wrote: There are plenty of algorithms to perform triangulation. However, few of them are implemented in java.As a quickstart, one can consult following topic, about how to have working triangulation, but with accuracy limitations. http://www.jmonkeyengine.com/forum/index.php?topic=14801.0 Also here: http://www.cse.unsw.edu.au/~lambert/java/3d/delaunay.html On 9/6/2010 4:45 PM, Jan Torben Heuer wrote: |
------------------------------------------------------------------------------ This SF.net Dev2Dev email is sponsored by: Show off your parallel programming skills. Enter the Intel(R) Threading Challenge 2010. http://p.sf.net/sfu/intel-thread-sfd
_______________________________________________ Geotools-gt2-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/geotools-gt2-users
