Hi Sergey, The sources are in the zip file that Ian attached.
Michael On 2 December 2010 17:38, LSA <[email protected]> wrote: > Hi, > > Is it now possible to get its sources? > > Thanks, > Sergey > > On 12/2/2010 9:15 AM, Michael Bedward wrote: >> >> Cool ! Thanks Ian. >> >> Just compiled it (added FunctionTestSupport class) and all went well. >> So far all I've done is look at the unit tests to see what it does. I >> think it would be a very handy addition to gt-main. >> >> Michael >> >> On 2 December 2010 06:11, Ian Turton<[email protected]> wrote: >> >>> >>> On Tue, Nov 9, 2010 at 2:55 AM, LSA<[email protected]> wrote: >>> >>>> >>>> Hi all! >>>> >>>> Have everyone implemented the Jenks Natural Breaks Classification >>>> method? >>>> >>> >>> Find attached a GeoTools implementation of the Jenks' Algorithm >>> (including tests). Currently it will work when unpacked into it's own >>> module. But I'd like to add it gt-main (with the other classification >>> methods) if no one has any objections. >>> >>> Please experiment with it and let me know if there are any issues. I >>> added some real data and compared the answer to R's Jenks >>> implementation (which on inspection clearly shares a common ancestor >>> with my code so I'm not sure what it proves but they claim to have >>> compared their answers with ArcMap and MapInfo). >>> >>> Ian >>> >>> -- >>> Ian Turton >>> >>> >>> ------------------------------------------------------------------------------ >>> Increase Visibility of Your 3D Game App& Earn a Chance To Win $500! >>> Tap into the largest installed PC base& get more eyes on your game by >>> optimizing for Intel(R) Graphics Technology. Get started today with the >>> Intel(R) Software Partner Program. Five $500 cash prizes are up for >>> grabs. >>> http://p.sf.net/sfu/intelisp-dev2dev >>> _______________________________________________ >>> Geotools-gt2-users mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/geotools-gt2-users >>> >>> >>> > > ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Geotools-gt2-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/geotools-gt2-users
