On 10 Jan 2007, at 19:46, steven citron-pousty wrote:
My feeling is that it is boutique for now, much the way the iPod was.
But they have built a great platform for certain kinds of
applications.
1. It is OSX - so if you write widgets for OSX you can write them
for the phone
From http://lyxus.net/flo
Everything we’re seeing today suggests that the iPhone will be a
closed platform, unable to install new applications. I’ve heard
rumors
that it will be upwards of 18 months before developers are
allowed to
make applications for the iPhone, and that may send a susurrus
through
the developer community as the ideas for mobile applications are
back-
burnered. This may send a wave of frustration through many
potential
customers as they see the iPhone as a dead-end.
This is probably not as bad as many people thing it will be.
For one, you have a fully capable web browser. It’s Safari,
after all,
built to be fully operable much like the Safari you’d normally
use to
upload photos to Flickr, or work with BaseCamp & Backpack, or
operate
any of a nearly infinite number of CMS systems and other blog-like
interfaces. Filemaker Pro is extensible via the web, and you can
make
that a secure interaction in Safari. Since it’s got the web, you’re
not tied into Google Maps, Yahoo Maps or any other Lazy-Sunday-
mentioned
mapping client will be fully operable on the new iPhone.
So, in that there aren’t, or won’t initially be, standalone
applications for the iPhone, yes, many developers are currently
feeling
disappointed. But think of it this way: if you can encapsulate that
application in HTML or AJAX or any number of other web
technologies,
your users will be able to use it on the iPhone. Not shabby.
--
Andy Armstrong, hexten.net
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