On 1/11/07, Richard Fairhurst <[EMAIL PROTECTED]> wrote:

Anselm Hook <[EMAIL PROTECTED]> wrote:


gee i wouldn't mind being able to write native apps...  video-game like
interfaces and the like... things where the interface performance is
important...

The other thing I forgot to mention (curse my goldfish-like attention span)
is Widgets. It's not yet clear whether "you can't install your own native
apps" extends to Widgets. It may not.


Right - widgets can either be entirely JS - or have a core application
sitting behind it (therefore using Cocoa and Obj-C) to do unique
things. Since the iPhone will support widgets - seems that it will
support your own applications. Of course, does that mean the full
Cocoa API and access to all HW?

Last year Apple released (inadvertently) an IDE for Widgets, called Dashcode
(http://www.apple.com/macosx/leopard/dashboard.html). Why
go to the trouble of putting together a whole IDE for a fairly marginal
feature of OS X? Maybe, just maybe, it had something to do with the
iPhone...


Dashcode is going to be bundled w/ the next OS - and also is now
available to developers. Dashboard Widgets have been pushed by Apple
as a "big thing" with the release of Tiger (10.4), so it wasn't
indicative of "bigger things to come" in the iPhone.

However, it *is* a really great way for them to bring out this feature
to where it's really useful, as ambient information display on small
screens. They always pushed - keep it small and simple.

So if you can hook in to the full Cocoa API you can have your spinny
globe/tilt controls to do application displays.
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