On Jan 3, 2006, at 9:47 PM, Seth Willits wrote:
The reason I ask is I saw Self.RefreshRect 0,0,0,0 in some sample
code for how to handle canvas scrolling - they used it after
scrolling the canvas, and I was wondering what it does?
I'd expect it to do nothing. Test it and find out. :\
Where did you see this code?
The only thing I can imagine this code to do would be to force the
Window to flush the buffer if there is any. I don't know when
Window.UpdateNow() was added, but maybe this was a workaround that
did the same thing.
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