On Jan 3, 2006, at 9:47 PM, Seth Willits wrote:

The reason I ask is I saw Self.RefreshRect 0,0,0,0 in some sample code for how to handle canvas scrolling - they used it after scrolling the canvas, and I was wondering what it does?

I'd expect it to do nothing. Test it and find out. :\

Where did you see this code?

The only thing I can imagine this code to do would be to force the Window to flush the buffer if there is any. I don't know when Window.UpdateNow() was added, but maybe this was a workaround that did the same thing.

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