Well, I have achieved what I wanted by using the DrawPicture method in horiz & vert ScrollBars instead of using Canvas.scroll. This works beautifully: Make the ScrollBar.maximum=Pic.width-Canvas.width (sim. for the vertical) Put Canvas.graphics.DrawPicture in each ScrollBar.ValueChanged event , with the parameters for the start position being: me.value, OtherScrollBar.value
But I would still like to know why Canvas.scroll doesn't work Regards Bernard _______________________________________________ Unsubscribe or switch delivery mode: <http://www.realsoftware.com/support/listmanager/> Search the archives of this list here: <http://support.realsoftware.com/listarchives/lists.html>
