At 7:39 PM +0100 3/26/06, Bernard Sunderland wrote:

But I would still like to know why Canvas.scroll doesn't work

It does work, it just doesn't do what you think it does. The backdrop of the canvas is just that -- the backdrop, not the content. Canvas.scroll scrolls the content.

Your new approach is correct, but remember to also draw the picture in its proper position in the Paint event. The best way to do this is to have a method which draws the picture to a given graphics context. Call this from Paint (passing in g) as well as from your scrollbar ValueChanged events (passing in the canvas's .Graphics property).

Best,
- Joe

--

Joseph J. Strout
[EMAIL PROTECTED]
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