On 1999/Oct/01, Marcus Sundberg wrote:

> > > Why don't you just use GGI ? GGI handles the colours, uses accelleration
> > > if available, etc. Or do you want to join us developping the driver ?
> > 
> > I'm porting my graphics library from DOS to Linux (almost done), because I
> > want to code an Intro (of demoscene), and when coding demos/intros, It's
> > very important not to use libraries not coded by myself.
> 
> Well, LibGGI is a grahics driver component, not a drawing library.
> Aren't you using libc either then?

        :-)) I tried not to use it... The problem is very simple, I searched
the code of something as simple as exit() (I think it would be something
with an "int 0x80" at end on i386) but I lose myself between lines and lines
of code :(
        Anyway, the demos coded in DOS can use malloc and other libc
functions :) (What am I saying! I would love that people used GGL to code
his demos!!! :-P)
        
> I thought it was really cool when people started coding Amiga demos
> where you actually didn't have to reboot the machine after watching
> it, and that would run on my VGA monitor. Sounds like the scene has
> been going the opposite way since then when it comes to portability. :(

        My demo wont be portable, surely :) I know it will have to run on a
Pentium 200, and I have only a week to end it. Haven't time to make it
portable :)

> Bug in fbcon-kgi.c. See my other mail.

        I sow, thanks for the patch. A little but very important question
(to me), how can I wait for the vertical retrace to do panning? As you know,
if I do panning when i want, it will blink a lot, because I can be doing it
while the ray is drawing the screen and then it will draw half a screen of a
video page, and other half of another different video page (very ugly ;).
-- 
-> I'm ryu's random tagline generator filter for mutt <-
  _
 /_) \/ / /  email: mailto:[EMAIL PROTECTED]
/ \  / (_/   www  : http://programacion.mundivia.es/ryu
[ GGL developer ] & [ IRCore developer ] & [ GPUL member ]

Reply via email to