On Sun, Jan 02, 2000 at 05:00:01PM +0100, Mads Bondo Dydensborg wrote:
> > Our goals are to fix the known (and perhaps some of the unknown) bugs in
> > Quake and QuakeWorld first, then begin extending and enhancing the Quake
> > engine while maintaining 100% gameplay compatibility when used with
> > standard datafiles. We've been cleaning up the source tree and merging
> > Quake and QuakeWorld source in preparation of our first release promised
> > Real Soon Now(TM).
> I thought one was scheduled for the other nigth?
We weren't ready. Aren't ready yet. Very close.
Joseph Carter <[EMAIL PROTECTED]> Debian Linux developer
http://tank.debian.net GnuPG key pub 1024D/DCF9DAB3 sub 2048g/3F9C2A43
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"All we have to fear is fear itself!"
"And almost but not quite free software..."
"And binary only kernel drivers."
"Okay, yeah, that too."